Insurgency goes ESL
Dr. Spielmann // Aug 25, 2008 // 48 comments
Hello Everyone!
The popular European online gaming platform ESL has chosen INSURGENCY as one of their games; in their own words:
"We are happy to finally get the chance of bringing Insurgency to the ESL, which is the first major league that is supporting this awesome mod. After competing on a small Insurgency community league and gathering a lot of competitive clans, the ESL has realized the potential of Insurgency."
To spice up the first weeks of Insurgency at the ESL there's an Opening Cup scheduled for the 22nd of September, make sure you register your team before 12/09/08 at 20:00 hours to secure a spot in the competition! After the Opening Cup takes place, an INS 5on5 league is expected to take off, so there will be no better chance to decide which are the best Insurgency clans in Europe. Teams need to have at least 5 players registered to take part in the ESL Insurgency Opening Cup.
These are some of the details of the cup:
Max Teams: 16 Structure: Double Elimination Team size: 5on5 Match mode: 2 maps
ESL Insurgency Opening Cup Schedule:
Round 1: Monday 22 September - 20:00 CET Round 2: Monday 29 September - 20:00 CET Round 3: Monday 06 October - 20:00 CET Round 4: Monday 13 October - 20:00 CET Loser bracket final: Monday 20 October - 20:00 CET Final: Thursday 23 October - 20:00 CET
Visit the INS section at ESL to find out more about this Opening Cup. Additional news and details are also available at the ESL website. We would like to thank everyone that has made this possible, and we're looking forward to seeing all European clans joining this great initiative.
Insurgency 2.1 RC2 Released
Dr. Spielmann // Jul 24, 2008 // 157 comments
Hello Everyone!
From today, Insurgency Beta 2.1 RC2 is available for download. The great feedback received from your side after the release of 2.1 RC1 has helped us a lot in the development of the new version. Hence, this RC2 has seen quite a few improvements that you can check in its changelog:
Bugs fixed:- Fixed: players spawning inside other players (generally AFK) and being killed instantly.
- Fixed: players getting stuck when throwing a grenade when prone on certain locations.
- Shotgun pellet damage has been reduced.
- Shotgun penetration has been fixed.
- Volume slider in music options works properly now and saves the volume settings.
- It is now possible to mute other players - new option available in game menu.
- Fixed: Scoreboard not showing all the players in the server.
- Weapon caches now don't give players extra / infinite grenades that they shouldn't.
- A bug affecting some classes loadouts has been fixed.
- The in-game voice notification panel will now show the correct colors (blue or red depending on the team).
- Fixed an annoying "unconnected has disconnected" message.
- Random sound effects that could be heard while tweaking the options menu have been addressed.
- Fixed a number of known client and server crashes after collecting minidumps from the community.
- The Shader Effects Update patch will no longer be necessary.
- Third person M203 firing sounds are now audible.
Map updates:- ins_sinjar
- USMC initial spawn area has been redesigned. - Fixed strange effects on certain trucks. - ins_samawah_day has been improved.
- ins_karkar:
- Made all physics props static to prevent stuck issues. - Clipped a few area's for prone players. - B objective no longer extends to the elevator shaft. - Added a ladder to the top of conveyor belt in the mine building. - Fixed an issue with scope zooms. - Other small tweaks. - ins_ramadi:
- Changed ambient light color and intensity. - Added a extra way over the wall for USMC between their spawn and the school building. - Decreased the size of B objective capture zone by half, cut on the insurgent side. - ins_buhriz:
- Objective C moved further away. - Fixed narrow path not letting more than 1 player go through near the initial INS spawn. - Added extra staircase to Objective Bravo. - Received minor additional tweaks. Sound updates:- USMC voices have been reverted to the previous version (2.0 voices).
- Insurgent voices have been updated.
- Weapon sounds have been improved.
Many thanks to GameUpdates.org for hosting our official files! Please head to the download section in this site to find several download possibilities. We'll be waiting for your feedback on this version too. Happy Downloading!
It's out!
Dr. Spielmann // Jul 12, 2008 // 355 comments
Finally! Build 2600 was the chosen one and Insurgency Beta 2.1 RC is out! We thank all of you for your patience and for the great atmosphere on our IRC channel and forums prior to this release. It has been a long, quite funny night (heck, and morning!) and it has been great to talk to all of you. A big thanks for your support during these months of development!
I'd like to publicly thank the whole development team for what has been a great collective effort. It has taken a long time and it hasn't been easy, but it was worth the wait. For many reasons, this was a very important milestone for us too. Now it's time for you to check it out, and hopefully enjoy playing a new version of Insurgency: Modern Infantry Combat as much as we've enjoyed making it.
In the following hours, forum threads and polls will go live right at these forums to gather your feedback about the new version. Remember: INS 2.1RC is a release candidate, so we want to hear from you, and give it a few finishing touches over the following weeks! In case you missed it, you can still check the 2.1 RC changelog in the post below to find out what's new from 2.0.
Please find the first download links here (visit the download section of this site for additional download options):
Please install the shader effects update after installing the new version! It fixes an issue with the new pain / supression effects. Installing this patch allows players to fully experience the new shaders.
Linux server files will be released as soon as we get some sleep!
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DOWNLOAD INSURGENCY
            
Read the Insurgency Manual!
About Insurgency...
Insurgency (INS) is a total conversion mod for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online combat experience. Set on the modern battlefields, Insurgency simulates infantry combat that encourages the use of teamwork and tactics to close with and destroy the enemy.
Basic Features...
 | free total conversion, only Half-Life 2 and Steam required |
 | chain of command
commanders assign objectives and give waypoints |
 | morale
morale scoring system to set high value on teamplay |
 | customizable gameplay
"insurgency map configuration" system
for server-side map customization |
 | reinforcement waves unique reinforcement wave system |
 | depth of realism iron sights, free aim, ricochet, bullet penetration, weapon weights, and more |
 | no bullsh*t hud only see what's important, when it's important |
 | weapon caches used for rearming on the battlefield, destroyable
by the other team |
 | global stats a simple forum signup keeps track of your stats forever |
 | network a comprehensive "ins.network" will cover all
your insurgency needs |
 | Join us on IRC @ #insurgency on GameSurge |
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